Metal Gear Rising: Revengeance demo available today

Metal Gear Rising: Revengeance demo available today

Get a slice of Platinum’s latest.

Raiden, who has gotten a lot less pretty since his debut in Metal Gear Solid 2, is on a mission to stop cyborg terrorists. Starting today, Xbox 360 and Playstation 3 owners can enjoy a short demo of the upcoming Metal Gear Rising: Revengeance. This game combines combo-heavy action with light stealth elements, and quite a lot of blood.

Over the course of the demo, players can take on a short tutorial for “Blade Mode”. By holding the left-trigger or L2, Raiden will be able to freely slash everything from crates, to watermelons, to hapless cyborg soldiers. By hitting specific points, Raiden can collect their spines to replenish lost energy. Afterwards Raiden must deal with about a dozen soldiers, a few Gecko cows (making their return from MGS4), and finally facing off against an overly-talkative bladewolf. There are also a few cut-scenes, and even the option to contact Raiden’s team using a system reminiscent of the codec in other Metal Gear games.

Aside from its short length, the only failing of this demo, is that it doesn’t explain any of Raiden’s moves. By holding the right-trigger or R2, Raiden can perform a ninja-run, which can be used to get around more quickly. This move also links into various attacks. For example by pressing Y or triangle while ninja-running, Raiden will perform a slide that can knock smaller foes over. From there they can be cut open using blade mode. There are also a large number of maneuvers that are performed using fighting game motions, such as a palm thrust that is done by pressing back, forward, and X or square. Another useful technique is the dodge, which is performed by pressing both attack buttons and a direction. There is also the parry, which is done by waiting for the enemy’s attack, and pressing towards them and X (square) at the same time. Its worth taking the time to experiment.

Metal Gear Rising: Revengeance will be hitting the United States on February 19th of this year, with the rest of the world receiving their copies a 2 to 3 days afterwards. For now, anyone with the slightest interest in this game, should consider cutting through the demo.

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A gamer-prodigy since he was a two-year-old schooling people in Pac-man, Gabriel Jones has been around the bend and then some. Still he’s got what it takes to provide quality writing thanks to years of experience writing for a multitude of gaming websites and his interesting approach to game-design criticism.

1 Comment

  1. I played it 3 times today, everything about it feels amazing, it’s what character action should be.

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