Sorry, but your fun factor is in another castle.
In interest of maintaining transparency, I am going to tell you that I did not finish Labyrinth Legends, due to several game breaking bugs that made it nearly impossible for me to continue. Also see “Wolpaw’s Law“ for further credence.
To get right down to it, I wouldn’t recommend anyone purchasing Labyrinth Legends. In short, it’s not a very impressive production; most of the time it barely functions as necessary. However, for those still interested, Labyrinth Legends is a dungeon crawler with some heavy puzzle elements. The game starts with your character getting married, and suddenly his wife gets kidnapped! And now you have to go save her! (Editor’s Note: Sounds like Taken!) So you go through each level, solving puzzles, fighting enemies and collecting up to five stars before moving on. You can finish the level with any number of stars, but if you get too few then you won’t be able to continue, since every level has a minimum requirement of stars.
It’s a pretty standard, but effective type of game. Unfortunately, Labyrinth Legends executes on it very poorly, and is bogged down by numerous glitches and spotty platforming. I never truly felt that I was in proper control of my character, leaving a certain degree of uncertainty for just about single action. To me that projects a glaring lack of polish. There were a few occasions where I found myself enjoying parts of the game, but were marred by so many technical issues, making the game unplayable. In each instance that I had fun solving a block puzzle, I had to suffer through five poorly balanced fights or some tight platforming sections that don’t suit the touchy controls.
Advancing throughout the game feels like a tedious grind. You’re left to solve a ten minute puzzle before taking on an level boss. If you’re defeated, you have to start the process all over again. One shouldn’t be forced to replay the last 10 – 15 minutes all over again. Not fun.
I feel Labyrinth Legends was just a few notches short from being a satisfactory game. While there’s a faint hint of enjoyable elements, they’re overshadowed by too many bad, dysfunctional quirks.