Ninja Gaiden 3: Razor’s Edge Features Announced

Ninja Gaiden 3: Razor’s Edge Features Announced

Full feature log unveiled.

Tecmo revealed new details for its upcoming WiiU-specific release, Ninja Gaiden 3: Razor’s Edge, featuring features that will only be available for the Nintendo’s next platform. Recently, Nintendo confirmed that this exclusive installment will offer a completely revamped battle engine, new weapons, characters, as well as new online multiplayer modes.

The following features and enhancements in NINJA GAIDEN 3: Razor’s Edge are exclusive to Wii U:

  • Ayane as a playable character: In previous versions of the game, Ayane appeared only briefly in one cut scene. Now players can help her progress through her own exclusive chapters using a special set of weapons and Ninpo attacks.
  • Character-progression system: Using Karma points earned during game play, players can upgrade weapons and Ninpo, learn new moves, increase their HP level and unlock new character costumes.
  • Ryu and Ayane playable in co-op mode: For the first time, players can use Ryu or Ayane to represent themselves in the game’s online co-op mode.
  • Test of Valor battle areas: Each chapter includes a hidden battle area called Test of Valor. Upon finding hidden Crystal Skulls, players will be transported to these areas to face down waves of enemies and classic NINJA GAIDEN boss characters with new moves.
  • Wii U GamePad Functionality: Using the Wii U GamePad, players can easily change weapons or Ninpo attacks, and also quickly reference the button inputs required for various combo attacks without ever stopping the action.
  • Additional Playable Characters: After the launch of the game, additional playable characters will become available as free downloadable content. More information about these characters will be revealed at a later time.
  • More Tenacious Enemies: The Wii U version of the game restores enemies’ ability to fight when severely wounded, requiring players to stay nimble with their battle strategies.

 

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Chris has worked in and around the gaming industry over the past 16 years, including two gaming enthusiast websites and several freelance positions with mainstream media covering trade show expos, strategy guides, and game reviews.