Category Archives: PlayStation 3


Review: The Witch and the Hundred Knight

Magic, swamps, more magic, and more swamps, the dauntless Hundred Knight abides.

The Witch and the Hundred Knight, published by NIS america, is one of those rare games that has a little something for everyone. It has the feel of a Brothers Grimm fairytale set to a dungeon crawling adventure. Which is full of charming, boisterous, and vulnerable characters. But don’t be fooled despite the fairy tale look, this game definitely has some spice to go with its sugary exterior.

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Review: The Last of Us: Left Behind

Taking a closer look at the first DLC chapter.

Puns, guns, brains, and a few puffy eyes await those who found themselves heavily invested in the plot of the 2013 hit, The Last of Us: Left Behind is a DLC add-on that oddly enough does not add much to the actual sequence of events that played out during the original game. In fact, there really is not that much gameplay at all. You control Ellie, the faithful, pun slinging, knife wielding, foul mouthed side kick as she grapples with an unending sea of loss, abandonment and death.

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Gran Turismo 6 Review: Simulation V. Stimulation, The Battle Continues

The real driving simulation just got even realer? (Wait, that doesn’t sound right.)

Disclaimer: Do you ignore your check engine light, or perhaps, have a Paul Walker Tattoo? 

If you answered yes to either of these questions, this game is not for you. But if you want a game that is technical, punishing at times, rewarding, and loaded with content, then by all means, keep reading. Gran Turismo 6 is to me the desert island racing game. If I had to pick one racing game, out of F1 2013, Dirt 3, Forza 4 (not counting Forza 5 because a. there wasn’t enough content to warrant being on this list  and b. next-gen is cheating). Also, excluding Grid 2 (see Paul Walker question) it basically comes down to GT6 as the one game that does everything well enough to keep me happy.

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Review: Chaos Code

Everything but net.

Early in their programming career, FK Digital’s directors Michael and Mickey Lin have always allowed their passions and appreciation for the art of fighting games to drive their creativity. Case in point -Super Cosplay War Ultraa free-to-play quirky 2D fighter released in 2009, was such a hit in Eastern territories, the team was inspired to take their vision to the next level.

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